3D Coordinate Transformations using Quaternions in the Eigen C++ Library
Quaternion Initialization and Basic Arithmetic
In computer graphics and robotics, quaternions are the preferred method for handling 3D rotations due to their robustness against gimbal lock and computational efficiency. The Eigen library provides a comprehensive Quaternion class template to faiclitate these operations.
To begin working with quat ...
Posted on Fri, 08 May 2026 04:39:47 +0000 by matthewd