Fixing Blurry Text Rendering Caused by FreeType Scaling
Most online OpenGL and FreeType text rendering tutorials adjust character quad vertex scale via a scale parameter in the RenderText function. Testing this approach shows it has limited usability: it works correctly only when using integer scale values, but floating-point scale values result in heavily blurry text, making this approach unnecessa ...
Posted on Tue, 09 Jun 2026 17:07:44 +0000 by LAMP