Creating and Styling Graphics Windows with EasyX in C
Creating a Graphics Window
A window consists of a specific width and height, measured in pixels. To initialize a basic graphics window, use the initgraph function.
#include <graphics.h>
#include <conio.h>
int main() {
int screenWidth = 640;
int screenHeight = 480;
initgraph(screenWidth, screenHeight);
getch();
...
Posted on Wed, 30 Sep 2026 16:07:44 +0000 by biltong
Implementing a 300-Question Arithmetic Drill with Pair Programming in C++
The project generates 300 elementary arithmetic exercises (involving three operands and two operators) using C++ and renders them via a custom UI built with the EasyX graphics library. Two developers collaborated using pair programming: one focused on UI design and integration, while the other implemented core logic.
Problem Representation
A Pr ...
Posted on Fri, 19 Jun 2026 18:12:07 +0000 by minifairy
Implementing a Graphical Interface and Mouse Interaction for a Gomoku Game
The project involved the secondary development of a command-line Gomoku (Five-in-a-Row) game. The original project lacked a graphical user interface (GUI) and intuitive controls, relying on console output and coordinate input. The primary improvements centered on introducing a visual interface using the EasyX graphics library and implementing m ...
Posted on Sat, 09 May 2026 19:09:56 +0000 by JCF22Lyoko