Understanding Factory Design Patterns
Introduction to Factory Design Patterns
Factory patterns are creational design patterns that provide an interface for creating objects while allowing subclasses to determine which class to instantiate. This approach delegates object instantiation to subclasses, enabling client code to be decoupled from specific concrete classes without requirin ...
Posted on Fri, 09 Oct 2026 16:31:41 +0000 by kanth1
Implementing Data Persistence and Object Creation in Domain-Driven Design
Decoupling the Domain and Infrastructure Layers
Domain-Driven Design enforces a strict layered architecture where each layer only interacts with the layer direct below it. The user interface layer depends on the application layer, which in turn depends on the domain layer, which finally interacts with the infrastructure layer.
In traditional Co ...
Posted on Mon, 28 Sep 2026 16:27:05 +0000 by AliasXNeo
Implementing Factory Method Pattern in C++
Limitations of Simple Factory Pattern
The Simple Factory pattern successfully separates object creation from business logic, but it violates the Open-Closed Principle. This principle states that software entities should be open for extension but closed for modification.
Consider a scenario where you need to add a new monster type called Beast. ...
Posted on Fri, 26 Jun 2026 16:54:42 +0000 by mightymaster
Creational Factory Design Patterns: Simple, Method, and Abstract
Classifications of Factory Patterns
Simple Factory
Factory Method
Abstract Factory
Pattern Details and Implementations
Simple Factory
A Simple Factory encapsulates object creation within a single class. Clients rely on a parameter passed to the factory to determine which concrete product subclass to instantiate, while interacting with the pro ...
Posted on Wed, 27 May 2026 17:37:02 +0000 by jamz310