FHQ Treap: A Non-Rotating Balanced Binary Tree Implementation

Data Structure DefinitionThe FHQ Treap (Fredman, Hendler, and Zhou Treap) relies on a randomized heap priority to maintain balance without requiring complex tree rotations. Each node in the structure maintains essential metadata: pointers to left and right children, the node's value, a random priority weight, and the size of the subtree rooted ...

Posted on Wed, 17 Jun 2026 17:45:38 +0000 by Backara_Drift

Competitive Programming Template Collection

Tarjan's Algorithm for Strongly Connnected Components namespace TarjanSCC { int dfn[N], low[N], index, colorCount; int comp[N], size[N], value[N]; bool inStack[N]; stack<int> stk; vector<int> graph[N]; void tarjan(int u) { dfn[u] = low[u] = ++index; stk.push(u); inStack[u] = true; ...

Posted on Tue, 02 Jun 2026 18:01:50 +0000 by justgrafx

Implementing Balanced Trees: Rotational vs Non-rotational Treaps

P6136 Enhanced Balanced Tree Template After struggling with rotational Treaps, I've concluded they're overly complex. FHQ Treaps offer a much cleaner implementation, with roughly half the code size. Rotational Treap Implementation Structure and data definitions: const int INF=1e18; struct TreeNode { int left, right; int value, priority; ...

Posted on Sun, 10 May 2026 18:15:42 +0000 by spaceknop