AS3 TransitionManager Built-in Transition Effects
Reference: https://www.cnblogs.com/wonderKK/archive/2012/08/22/2650475.html
TransitionManager
Contains the following 10 transition types:
1. Blinds
--------Uses gradually disappearing or appearing rectangles to display a movie clip object.
(Parameters: numStrips - number of strips in the blinds effect, recommended range 1-50; dimension - inte ...
Posted on Sat, 08 Aug 2026 16:43:01 +0000 by Virtuali
Essential Custom Functions for JSFL File Operations
Creating Directories
function createDirectory(directoryPath) {
if (!FLfile.createFolder(directoryPath)) {
FLfile.remove(directoryPath);
FLfile.createFolder(directoryPath);
}
}
Listing Files by Pattern
function listFilesByPattern(directoryPath, filePattern) {
return FLfile.listFolder(directoryPath + "/" + f ...
Posted on Sat, 08 Aug 2026 16:42:04 +0000 by beanman1
U-Boot Command Reference for Embedded Linux Flashing and Boot Configuration
Entering the U-Boot prompt
When the board powers on, U-Boot waits for a short time for default boot sequence. The exact key sequence depends on the vendor:
Press Enter on some boards.
Type tpl on others.
Any key may also work.
A typical countdown message appears:
Enter magic string to stop autoboot in 1 seconds
Successful entry drops you int ...
Posted on Sat, 23 May 2026 20:48:00 +0000 by zoreli
Embedding Flash and Managing Browser History with jQuery Tools
The jQuery Tools library includes a suppleemntary toolbox containing utilities that enhance the core components. This section covers FlashEmbed for embedding Flash content and the History plugin for managing browser navigation.
Embedding Flash with FlashEmbed
FlashEmbed provides a consistent method to embed Flash movies across different browser ...
Posted on Sat, 16 May 2026 08:20:43 +0000 by Shifty Geezer
Creating Extensible Flash Tool Panels Using JSFL
To construct a custom panel interface using the Flash List component, first drag the List component from the Components panel to the library, then remove it from the stage. Assign the main document class.
package {
import flash.display.Sprite;
import flash.events.Event;
import fl.controls.List;
import fl.data.DataProvider;
...
Posted on Fri, 08 May 2026 10:02:47 +0000 by diesel_heart