Solutions to ARC143 Problems: Three Integers, Counting Grids, and Piles of Pebbles

T1 Three Integers Problem Statement Given three integers A, B, and C, there are two operations: Operation 1: Choose two numbers and decrement each by 1. Operation 2: Choose all three numbers and decrement each by 1. The goal is to reduce all three numbers to 0. If impossible, output -1. Solution Approach A key insight is that any operation sh ...

Posted on Sun, 20 Sep 2026 16:12:21 +0000 by evlive

Algorithm Analysis: Binary Reduction, Happy String, and Stone Game

Reducing a Binary Number to OneGiven a binary string representing a positive integer, the objective is to reduce this number to 1 using the minimum number of steps. The operations allowed are:If the current number is even, divide it by 2.If the current number is odd, add 1 to it.Since the input length can be up to 500, converting the binary str ...

Posted on Sun, 23 Aug 2026 16:46:51 +0000 by ElectricRain

Advanced Algorithmic Patterns: Interval Games, State-Space Routing, and Lazy Segment Trees

Interval Game Theory via Dynamic Programming Two participants alternately extract characters from either end of a string. Assuming optimal play from both sides, the objective is to predict the final match outcome. The input guarantees an even-length string, with cumulative lengths capped at 2000 across all test cases. The problem resolves effic ...

Posted on Tue, 14 Jul 2026 16:35:22 +0000 by ozzysworld

Minimum Money for Guaranteed Win in Guessing Game

Problem Description We're playing a number guessing game with the following rules: I pick a number between 1 and n. You guess which number I picked. Each time you guess wrong, I tell you whether my number is higher or lower. When you guess a number x and it's wrong, you pay $x. You win when you guess the correct number. Given n ≥ 1, determine ...

Posted on Tue, 09 Jun 2026 16:59:45 +0000 by void

Maximizing Final Score in a Custom Jeopardy Game with Doubling Questions

In this problem, there are n questions with given point values and m special questions that allow doubling the current score instead of earning their base points. The goal is to arrange the order of answering all questions so that the final score is maximized. Each question i has a fixed value val[i]. Among them, m indices correspond to doublin ...

Posted on Mon, 08 Jun 2026 16:10:56 +0000 by lorddraco98

Two Algorithm Problems: Ring Position Simulation and Game Theory Analysis

Problem 1: Ring Position Simulation Description: There are $2n$ people standing in two rings of size $n$ each. They are numbered from $1$ to $2n$, where positions $1$ to $n$ form ring 1 and positions $n+1$ to $2n$ form ring 2. Both rings start counting from $1$ simultaneously. Ring 1 starts from person $1$, and ring 2 starts from person $n+1$. ...

Posted on Wed, 13 May 2026 03:15:34 +0000 by Canadian

Algorithmic Strategies for Sequence Construction, Pattern Matching, and Tree-Based Scheduling

Problem A: Reachable Sums via Step Sizes Tags: Dynamic Programming Knapsack Variation Approach Given a maximum limit n and two step values a and b, the objective is to determine the largest integer less than or equal to n that can be formed by summing multiples of a and b. Since the value range is constrained, a boolean dynamic programming arra ...

Posted on Sun, 10 May 2026 11:38:23 +0000 by adrian_melange