Implementing a Graphical Interface and Mouse Interaction for a Gomoku Game
The project involved the secondary development of a command-line Gomoku (Five-in-a-Row) game. The original project lacked a graphical user interface (GUI) and intuitive controls, relying on console output and coordinate input. The primary improvements centered on introducing a visual interface using the EasyX graphics library and implementing m ...
Posted on Sat, 09 May 2026 19:09:56 +0000 by JCF22Lyoko