Essential Unity2D Input and Movement Controls
Accessing Input System Configuration
Navigate to Edit → Project Settings → Input Manager → Axes to examine current input mappings.
Reading Horizontal and Vertical Input Values
Horizontal input returns values between -1 and 1, where 0 indicates no input.
float horizontalInput = Input.GetAxis("Horizontal");
Retrieving Character Positio ...
Posted on Sun, 17 May 2026 18:11:46 +0000 by truman