Building HTTP Servers with Netty 4
Netty provides a robust foundation for implementing custom HTTP servers without relying on traditional web frameworks like Spring MVC or Jakarta Servlet. Its channnel-based architecture allows fine-grained control over request parsing, response generation, and protocol handling.
Core Pipeline Configuration
To enable HTTP support, the server pip ...
Posted on Sat, 12 Sep 2026 16:19:04 +0000 by salmanshafiq
Capturing Qt Network Requests with Fiddler Proxy
When working with Qt's network library in production projects, developers may encounter certain limitations and edge cases. This article documents a common issue where Fiddler cannot capture network requests initiated by Qt applications, along with the solution.
The Problem
During the testing phase, QA engineers reported that Fiddler was unable ...
Posted on Mon, 07 Sep 2026 16:51:20 +0000 by ThoughtRiot
Implementing FTP Operations with Apache Commons Net in Java
Apache Commons Net FTPClient Dependency
Apache Commons Net provides a comprehensive FTP client implementation for Java applications through its FTPClient class. This library enables developers to perform various file transfer operations with FTP servers.
Maven Configuration
Add the following dependency to your project's pom.xml file:
<depend ...
Posted on Tue, 21 Jul 2026 17:16:51 +0000 by pup200
Implementing Network Communication in Qt with TCP and UDP
TCP Communication in Qt
TCP Programming Charatceristics
Requires both server and client components
Add QT += network to project file
Key classses: QTcpServer and QTcpSocket
TCP Server Implementation
Project Configuration
QT += core gui network
UI Components
Read-only receive text area
Port number input field
Message input field
Action butto ...
Posted on Fri, 10 Jul 2026 16:59:41 +0000 by Floydian
Implementing UDP Broadcasting in C with epoll
UDP Broadcasting Implementation in C
The follownig example demonstraets how to create a UDP broadcast cliant in C using epoll for efficient I/O multiplexing. This client broadcasts messages to a specified network address and port, then listens for server responses.
Code Implementation
#include <sys/socket.h>
#include <netinet/in.h> ...
Posted on Mon, 01 Jun 2026 16:58:26 +0000 by morph07
iOS Device System Utilities: Network, Memory, and Battery Information
This article demonstrates an implementation of core system utility functions for iOS devices, providing capabilities to retrieve device information, network addresses, memory statistics, and battery status.
System Information Header
//
// DeviceSystem.h
// PhoneManager
//
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
...
Posted on Sun, 31 May 2026 17:51:49 +0000 by nepeaNMedia
TCP Socket Communication in C#: Server and Client Data Exchange
Implementing bidirectional data exchange over TCP in C# requires coordinating a listener that binds to a network interface and a client that initiates the connection. The .NET framework provides TcpListener and TcpClient to abstract low-level socket operations, while NetworkStream manages the underlying byte transmission pipeline.
Server-Side I ...
Posted on Fri, 29 May 2026 22:33:52 +0000 by tinuviel
Building a Robust Modbus TCP Client in C#
Modbus TCP is a widely adopted industrial communication protocol that operates over standard Ethernet networks. Unlike its serial counterpart (Modbus RTU), it leverages TCP/IP for transport, eliminating the need for checksums while introducing new considerations around connection management, byte ordering, and message framing.
Core Architecture ...
Posted on Mon, 25 May 2026 23:40:12 +0000 by velkymx
Java FTP Client Utility with Commons-Net
This article presents a Java utility class for interacting with FTP servers, leveraging the Apache Commons-Net library. It covers esential operations such as connecting, uploading, downloading, and deleting files.
A common challenge when working with FTP is handling remote directory creation, as there isn't a direct API to check for directory e ...
Posted on Fri, 15 May 2026 22:57:51 +0000 by mmosel
Building Real-Time Chat and RPC Systems with Netty
Developing network applications often requires managing complex connection states and custom protocols. A practical way to understand these concepts is by constructing a chat application and a lightweight RPC framework.
Chat Application Architecture
The system consists of a client module, a server module, message definitions, protocol codecs, a ...
Posted on Tue, 12 May 2026 18:01:09 +0000 by ozman26