Implementing UDP Broadcasting in C with epoll
UDP Broadcasting Implementation in C
The follownig example demonstraets how to create a UDP broadcast cliant in C using epoll for efficient I/O multiplexing. This client broadcasts messages to a specified network address and port, then listens for server responses.
Code Implementation
#include <sys/socket.h>
#include <netinet/in.h> ...
Posted on Mon, 01 Jun 2026 16:58:26 +0000 by morph07
iOS Device System Utilities: Network, Memory, and Battery Information
This article demonstrates an implementation of core system utility functions for iOS devices, providing capabilities to retrieve device information, network addresses, memory statistics, and battery status.
System Information Header
//
// DeviceSystem.h
// PhoneManager
//
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
...
Posted on Sun, 31 May 2026 17:51:49 +0000 by nepeaNMedia
TCP Socket Communication in C#: Server and Client Data Exchange
Implementing bidirectional data exchange over TCP in C# requires coordinating a listener that binds to a network interface and a client that initiates the connection. The .NET framework provides TcpListener and TcpClient to abstract low-level socket operations, while NetworkStream manages the underlying byte transmission pipeline.
Server-Side I ...
Posted on Fri, 29 May 2026 22:33:52 +0000 by tinuviel
Building a Robust Modbus TCP Client in C#
Modbus TCP is a widely adopted industrial communication protocol that operates over standard Ethernet networks. Unlike its serial counterpart (Modbus RTU), it leverages TCP/IP for transport, eliminating the need for checksums while introducing new considerations around connection management, byte ordering, and message framing.
Core Architecture ...
Posted on Mon, 25 May 2026 23:40:12 +0000 by velkymx
Java FTP Client Utility with Commons-Net
This article presents a Java utility class for interacting with FTP servers, leveraging the Apache Commons-Net library. It covers esential operations such as connecting, uploading, downloading, and deleting files.
A common challenge when working with FTP is handling remote directory creation, as there isn't a direct API to check for directory e ...
Posted on Fri, 15 May 2026 22:57:51 +0000 by mmosel
Building Real-Time Chat and RPC Systems with Netty
Developing network applications often requires managing complex connection states and custom protocols. A practical way to understand these concepts is by constructing a chat application and a lightweight RPC framework.
Chat Application Architecture
The system consists of a client module, a server module, message definitions, protocol codecs, a ...
Posted on Tue, 12 May 2026 18:01:09 +0000 by ozman26
Embedded Linux Network Programming: A Comprehensive Guide
Introduction
This article covers the essential concepts and practical implementation of network programming in embedded Linux systems. The content focuses on socket programming, protocol fundamentals, and development techniques.
Network Fundamentals
1.1 Network Layer Models
Two primary layered models exist in networking:
OSI Seven-Layer Mod ...
Posted on Mon, 11 May 2026 05:36:33 +0000 by aaronhall
Understanding TCP Communication in Java with Socket Programming
TCP (Transmission Control Protocol) is a fundamental protocol that enables reliable communication between two computers over a network. In Java's standard library, two key classes facilitate TCP-based communication: the ServerSocket class for server-side operations and the Socket class for client-side operations.
The ServerSocket class binds to ...
Posted on Sun, 10 May 2026 13:35:38 +0000 by parth
HTTP File Downloading in Qt
Implementing File Downolad Functionality with Qt Network Module
Approach Overview
The implementation folllows a structured approach to handle HTTP file downloads:
Initially conceal the progress indicator
Upon triggering the download action, extract the URL, prepare the output file, and construct the network request
Dispatch the request and est ...
Posted on Sat, 09 May 2026 14:27:26 +0000 by Dargrotek