PUN Essential API Reference
Current Room Player Count
int playerCount = PhotonNetwork.CurrentRoom.PlayerCount;
Checking Ownership of a PhotonView
When using scripts that inherit from MonoBehaviourPun, you can determine if the current instance belongs to the local player:
bool isOwner = photonView.IsMine;
Checking if a Player is Local
bool isLocal = somePlayer.IsLocal;
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Posted on Sat, 09 May 2026 15:35:46 +0000 by allydm