Implementing Character Movement in Unity
Unity development notes for a 2D Metroidvania-style game
Unity tutorial (zero) usage of Unity and VS
Unity tutorial (one) learning state machines
Unity tutorial (two) implementing character movement
Unity tutorial (three) implementing character jump
Unity tutorial (four) collision detection
Unity tutorial (five) implementing character dash
Unit ...
Posted on Sat, 09 May 2026 03:13:04 +0000 by bsamson
Building a Custom AT Command Framework for IoT Communication Modules
Framework Overview
When working with NB-IoT, BLE, or other communication modules that utilize AT command interfaces, a flexible and maintainable AT command framework becomes essential. The framework described here combines a state machine architecture with structured command arrays to handle complex communication sequences efficient.
Core Desig ...
Posted on Sat, 09 May 2026 01:42:56 +0000 by ramzess