Implementing Character Movement in Unity

Unity development notes for a 2D Metroidvania-style game Unity tutorial (zero) usage of Unity and VS Unity tutorial (one) learning state machines Unity tutorial (two) implementing character movement Unity tutorial (three) implementing character jump Unity tutorial (four) collision detection Unity tutorial (five) implementing character dash Unit ...

Posted on Sat, 09 May 2026 03:13:04 +0000 by bsamson

Building a Custom AT Command Framework for IoT Communication Modules

Framework Overview When working with NB-IoT, BLE, or other communication modules that utilize AT command interfaces, a flexible and maintainable AT command framework becomes essential. The framework described here combines a state machine architecture with structured command arrays to handle complex communication sequences efficient. Core Desig ...

Posted on Sat, 09 May 2026 01:42:56 +0000 by ramzess