Implementing Generic Stacks and Line Editing Buffers in C++
Generic Stack Implementation
Creating a reusable stack structure requires leveraging C++ templates. This allows the data structure to handle various types without rewriting logic for each specific type. The following implemantation defines a dynamic stack capable of storing elements of any specified type.
#include <iostream>
#include < ...
Posted on Mon, 02 Nov 2026 16:17:58 +0000 by kc11
Overloading Type Conversion Operators in C++
operator T() const
operator T() const is a type conversion operator overload in C++ that enables implicit conversion from a class type to a target type T.
Basic Usage
When an object of a class appears in a context requiring type T, this operator is automatically invoked. For example:
class CustomClass {
public:
operator int() const { return ...
Posted on Sat, 17 Oct 2026 16:47:04 +0000 by sagetim
Implementing a Thread-Safe Asynchronous Event Dispatcher in Modern C++
This article presents a robust event dispatching system that supports both synchronous and asynchronous event handling. The implementation extends a synchronous-only design to enable concurrent procesing while maintaining type safety and thread safety.
Core Architecture
The dispatcher uses a template-based approach where each event type gets it ...
Posted on Fri, 16 Oct 2026 16:56:00 +0000 by _spaz
Template-Driven Singly Linked List Implementation and Memory Management
A template-based singly linked list requires careful handling of type erasure and memory management. Unlike non-template implementations, a generic approach enforces uniform data types across all nodes, including the sentinel head node. Attempting to assign a distinct type to the head node results in template instantiation conflicts and unsafe ...
Posted on Wed, 14 Oct 2026 16:21:03 +0000 by NME
Implementing a Custom C++ Priority Queue with Functor Comparators
Function objects, frequently termed functors, allow C++ classes to emulate callable routines by overloading the operator(). This design pattern enables object instantiation that accepts parameters and yields return values identically to standard functions, while preserving encapsulated state and type safety. Unlike conventional function pointer ...
Posted on Thu, 01 Oct 2026 16:03:25 +0000 by perrij3
Numeric Template Parameters and Array Class Templates in C++
Tmeplate parameters in C++ are not limited to types—they can also be compile-time constants, known as non-type (or numeric) template parameters. These enable powerful compile-time computations and fixed-size data structures.
Constraints on Non-Type Template Parameters
Must be compile-time constants—variables are not allowed.
Floaitng-point val ...
Posted on Mon, 28 Sep 2026 16:20:56 +0000 by foevah
C++ Design Patterns: Inheritance vs Composition, Templates, and Standard Library Integration
Inheritance vs Composition for Data Management
Consider a scenario where a class is designed to manage student grades. A common design mistake is inheriting from a standard container. Below is an implementation of VectorGradeAdapter, which inherits publicly from std::vector<int>.
#include <iostream>
#include <vector>
#inclu ...
Posted on Sun, 27 Sep 2026 16:39:09 +0000 by mackevin
Common C++ Templates for Competitive Programming
Number Theory Utilities
Greatest Common Divisor
int gcd(int a, int b) {
while (b) {
int temp = b;
b = a % b;
a = temp;
}
return a;
}
Least Common Multiple
int lcm(int a, int b) {
return a / gcd(a, b) * b;
}
Fast Exponentiation
long long power(long long base, long long exp) {
long long result = 1;
...
Posted on Sun, 27 Sep 2026 16:13:40 +0000 by spambadger
Deep Dive into C++ Function Templates: Instantiation, Overloading, and Type Deduction
When the compiler processes a function template, it does not generate executable code immediately. Instead, it acts as a blueprint. Specific function definitions are only generated when the template is instantiated with concrete types. This process involves two distinct compilation phases:
Template Definition Check: The compiler checks the tem ...
Posted on Mon, 14 Sep 2026 16:21:44 +0000 by tempa
C++ Inheritance and Polymorphism: Practical Implementation Guide
Task 1: Publisher Class Hierarchy
The following code demonstrates inheritance and polymorphism using a publisher class hierarchy:
main.cpp
#include "publisher.hpp"
#include <vector>
#include <typeinfo>
using std::vector;
void demonstrate_polymorphism() {
vector<Publisher*> media_collection;
media_collection. ...
Posted on Fri, 11 Sep 2026 16:33:25 +0000 by 9mm