Implementing a Terminal-Based Gomoku Game in C on Linux
Terminal-based board games in C require direct manipulation of standard I/O, raw input processing, and efficient state evaluation. The architecture for a 15x15 Gomoku game on Linux centers on a matrix for piece tracking, POSIX terminal configuration for instant key capture, and directional scanning for win validation.
Board State and Cursor Tra ...
Posted on Tue, 23 Jun 2026 16:41:09 +0000 by angulion