Verifying Block RAM Functionality in Intel Quartus Designs
Block Random Access Memory (BRAM) instances serve as critical volatile storage elements within FPGA fabric. Operational timing relies on synchronous clocking to manage internal state transitions. Memory addressing is handled through dedicated address lines, while data modification is permitted only when write-enable signals are asserted. The ou ...
Posted on Tue, 28 Jul 2026 17:19:01 +0000 by iceblox
Sequence Detection Using Shift Register and State Machine Approaches
This article presents two distinct methods for detecting a predefined binary sequence 01110001 in a serial input stream. The output signal match is asserted when the target sequence is detected.
Method 1: Moore Finite State Machine (FSM)
The first approach implements a Moore-type FSM that transitions through states representing progress toward ...
Posted on Tue, 28 Jul 2026 17:12:27 +0000 by magic-chef
Automating Verilog Module Instantiation with Clipboard Processing
Problem Statement
Modern FPGA development workflows frequently require rapid module instantiation. Popular editor extensions like verilog-utils simplify this task but often strip inline commants during the transformation process. The loss of documentation fragments degrades code readability and increases maintenance overhead. To resolve this, a ...
Posted on Sat, 25 Jul 2026 17:04:36 +0000 by Adam W
Debugging Custom AXI IP via UART on Zynq SoC
Hardware Logic Design
First, a Verilog module performing basic bitwisee operations is created to serve as the core logic for the custom IP. This module will be instantiated with in the AXI wrapper.
module bitwise_logic_unit (
input wire [31:0] operand_a,
input wire [31:0] operand_b,
output wire [31:0] result_and,
output wire [ ...
Posted on Sat, 25 Jul 2026 17:00:16 +0000 by think-digitally
FPGA LCD Display Implementation: Character and Image Rendering
FPGA LCD Display Implementation: Character and Image Rendering
Character and Image Display Fundamentals
In FPGA-based LCD display systems, character and image rendering requires understanding pixel matrix representation. A character can be represented as a 2D array where each element corresponds to a pixel point. For example, char[y][x] denot ...
Posted on Wed, 22 Jul 2026 16:19:08 +0000 by Megahertza
Digital Button Debouncing Implementation for Embedded Systems
Directly reading button states to control devices like LEDs can lead to misinterpretation due to mechanical bouncing when buttons are pressed or released. This bouncing effect causes rapid state changes that may be incorrectly interpreted as multiple button presses. This section demonstrates how to implement debouncing algorithms using a button ...
Posted on Wed, 08 Jul 2026 17:36:30 +0000 by Stressed
FPGA-Based Edge Detection with CMOS Camera Interface
System Architecture Overview
The system implements a complete image processing pipeline for edge detection using a FPGA. The design captures video from a CMOS camera, processes the frames through multiple image transformation stages, stores processed data in SDRAM, and outputs the result via VGA display.
Core Processing Modules
Camera Configura ...
Posted on Wed, 08 Jul 2026 16:04:20 +0000 by Arl8
Implementing SCCB Protocol for Camera Configuration in FPGA
SCCB Protocol Overview
The SCCB (Serial Camera Control Bus) protocol is commonly used for configuring registers in camera modules, particularly those in the OV series. This protocol evolved from the I2C protocol and shares many similarities with it. A complete transmission in SCCB consists of either two phases (for read operations) or three pha ...
Posted on Sun, 05 Jul 2026 16:42:33 +0000 by stirton
Design and Implementation of a Digital Clock Module on FPGA
Digital Clock Functionality
The design implements a digital clock module with reset and pause capabilities, featuring a 6-digit display for hundredths of seconds, seconds, and minutes.
Module Structure
Top-Level Module
module dcmk(clk, clr, pause, seg1, seg2, com);
input clk, clr;
input pause;
output [7:0] seg1, seg2, com;
wire [3:0] m ...
Posted on Fri, 26 Jun 2026 17:33:31 +0000 by shadow-x
Deep Dive into AXI4 Master Interface Implementation
Module Interface Overview
The AXI4 Master interface consists of five distinct channels: Write Address (AW), Write Data (W), Write Response (B), Read Address (AR), and Read Data (R). Signals prefixed with M_AXI_ indicate the Master side of the interface. Specifically, AR_* signals belong to the Read Address channel, AW_* to the Write Address cha ...
Posted on Sun, 21 Jun 2026 17:27:16 +0000 by raptor1120